Psp was a successful console. Almost the only successful portable console not from Nintendo. It became such, first of all, thanks to the good games that came out on this console. Everyone knows about the Stories games in the Grand Theft Auto series, the two spinoffs of the God of War series and, of course, the Patapon and LocoRoco series. But today we’ll talk about another game, which until recently remained exclusive to the Sony portable console. Jeanne D’arc Developed by Level-5 along with the now-fading Japan Studio
Before we start, we are shown an animated insert as an introduction. Where are the main villains and the method to counter them, namely the Heroes’ bracelets?. But, as always, evil was not defeated, it only went into the shadows to lick its wounds. So this time, the evil sorcerer returned and took control of the Young Monarch of Britain. In order to then, with the help of it, capture and rule the whole world.
After this, we are transported to Zhanna’s native village, where she and her friend Lianna celebrate the village festival. At one point, Jeanne’s father asks her to go to church to give donations. On the way, asking to find Roger, another friend of Jeanne. However, upon reaching the church, they find a wounded knight on the spot, and while trying to help him, Zhanna accidentally activates the Hero’s Bracelet. After this, the heroines are attacked by monsters and the gameplay part of the game begins. More about her later.
The moment of receiving the Bracelet.
The effect of the bracelet on the wearer
After defeating the monsters, Roger already finds us. From him we learn that they attacked not only us. Returning to the village, our squad sees only burning buildings. They try to call their family and friends, but no one responds. Instead, monsters come, led by an enemy knight. This time, to win, Zhanna uses her bracelet and dons legendary armor.
After this, the Hero with https://bcgame-casino.co.uk/withdrawal/ heavy hearts leaves his native, burned village. And they go to the French army in order to liberate their homeland. This is how the prologue ends and the first chapter begins.
For the setting of the game, the developers mixed France from the era of the Hundred Years’ War with fantasy elements. Since the developers of the game are Japanese, you might have already noticed a certain Anime quality in almost all elements of the game. I think we can dwell on each element separately
All the environments in the game are somehow medieval fantasy buildings. the battle will be fought in the center of old European cities with narrow alleys, in the slums of Paris, at the gates of forts and castles, as well as inside them. There are also exotic locations, like villages built on the trunks of ancient trees or dark dungeons. And once per game, we will be brought into someone’s mind.
In the design of the characters, the national style of the developers is clearly visible, namely a certain degree of “Animeness” of the characters. Both ordinary people and elves and anthropomorphic animals that are in the game and take an active part in the plot. In the same way, this feature is visible in the real Anime inserts between the plot.
In terms of gameplay, the game doesn’t stand out much. This is a canonical Tactical JRPG. We move between arenas and shops on the global map. Before the battle, we prepare the fighters by giving them equipment and skills, as well as placing them in positions.
Equipment and magic can be obtained both through purchases in the store and by obtaining them in battle. Equipment and magic are divided into several types. Weapons are divided into: Bows, staves, axes, spears and swords. Armor for standard three types: Light, medium and heavy.
Each fighter in the game is a separate character. Some are written well, like the main trio of heroes, while others are not particularly well written and rather act as a background character. Because of this, the character cannot change the type of his weapon and armor.
Skills are linked to weapons. A skill designed for a spearman cannot be used on an archer, etc. In addition to skills, each character has characteristics such as attack, health, defense, etc. n. Found almost everywhere, as well as purely genre ones in terms of walking range and attack range.
In addition to all this, there are also the mentioned Bracelets, they require energy that accumulates during the battle. The bracelet lasts two turns. In addition to enhancing all characteristics, the bracelet gives a special skill for the duration of its effect; they are very powerful, but consume a lot of mana. On top of all this, these bracelets have another advantage; when killing an enemy, they give an extra turn for the hero.
The reward for a battle can be experience and money, as well as equipment and skills. This applies to both free and story battles.
Also, before the battle, victory and defeat conditions can be set.
Money, skills and equipment can also be obtained from defeated enemies.